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Jobs

The jobs of The Moon and the Radiant Sword

25 jobs: eight new ones and the classics of Ivalice, each drawn as a pair.

New Jobs

Eight jobs created for The Moon and the Radiant Sword.

Alchemist
Alchemist

Alchemist

Item magic

Magic delivered through catalyst vials: no charge time, but a short range of two to three tiles and a single target per action.

Templar
Templar

Templar

Holy knight

A heavily armored front-liner with sacred blade disciplines and a strong defense against magic.

Chocobo Breeder
Chocobo Breeder

Chocobo Breeder

Mount synergy

Fights with and from the saddle: chocobo tactics, field mobility and dynamic positioning.

Invoker
Invoker

Invoker

Spirit summoning

Swift summons and spiritual channeling that reshape a small area of the battlefield.

Magician
Magician

Magician

Arcane tricks

Illusions, status shifts and unconventional magic that throws the enemy off balance.

Hwarang
Hwarang

Hwarang

Warrior-scholar

An elite warrior-scholar inspired by Korean tradition: blade and bow mastery and leadership auras.

Gladiator
Gladiator

Gladiator

Frontline brute

High-risk physical power, crowd disruption and melee dominance.

Red Mage
Red Mage

Red Mage

Hybrid caster

Rapier swordplay with a balance of black and white magic.

Classic Jobs

The jobs of the War of the Lions, redrawn for the new game.

Squire
Squire

Squire

The beginning

Every soldier’s first job: basic skills, steady growth and the path to every other class.

Chemist
Chemist

Chemist

Items

Potions, remedies and phoenix downs, used anywhere on the field.

Knight
Knight

Knight

Heavy sword

Heavy armor and the art of breaking the enemy’s weapons, armor and will.

Archer
Archer

Archer

Ranged

Bows and crossbows, aimed shots and the high ground.

Monk
Monk

Monk

Martial arts

Bare-handed fighting, chakra healing and the power to revive allies.

White Mage
White Mage

White Mage

Healing

Cure, protect and raise: the light that keeps a party alive.

Black Mage
Black Mage

Black Mage

Destruction

Fire, ice and lightning with long charge times and wide reach.

Time Mage
Time Mage

Time Mage

Time and space

Haste, slow, stop and gravity: control of the battle’s clock.

Summoner
Summoner

Summoner

Summons

Calls the great beasts of legend to strike or heal a whole area.

Thief
Thief

Thief

Speed and theft

Steals weapons, armor, gold and even hearts.

Orator
Orator

Orator

Words

Persuades, threatens and recruits enemies with words instead of steel.

Mystic
Mystic

Mystic

Status magic

Curses and blessings: silence, sleep, doubt and faith.

Geomancer
Geomancer

Geomancer

The land

Turns the terrain itself into a weapon.

Dragoon
Dragoon

Dragoon

Lance and leap

Leaps into the air and falls on the enemy with a spear.

Samurai
Samurai

Samurai

Katana

Draws on the spirits of legendary blades.

Ninja
Ninja

Ninja

Dual blades

Two weapons, thrown blades and unmatched speed.

Bard & Dancer
Bard & Dancer

Bard & Dancer

Song and dance

Songs that lift allies and dances that weaken whole armies.

Final Fantasy Tactics II: The Moon and the Radiant Sword is an independent fan-made concept by David Gomez Valerio and Danloud Labs LLC. Final Fantasy, Final Fantasy Tactics, Ivalice and all related characters are trademarks of Square Enix Holdings Co., Ltd. This project is not affiliated with, endorsed or sponsored by Square Enix.